Tilt!
October 12, 2014
The games from the sixties and early seventies are generally straight-forward. There are usually targets to be knocked down to advance the score. Some of these machines are a lot of fun because there are obvious goals to achieve. A good set of challenges always trumps gimmicks like multiple flippers and levels in my book. Well, almost always. I can fall for a really good gimmick.
I also like the lower scores on these older machines. Rolling numbers are so much cooler than digital numbers, and for whatever reason a final score in the hundreds or thousands somehow seems more honest than the scores that end up being in the millions. These are merely matters of aesthetics, obviously.
Companies went a little crazy with their designs in the seventies. Games like Genie and Captain Fantastic are loaded with flippers and things to hit. They can be a mess to play, though. I tend to prefer the simpler machines from this era.
Disco Fever was a game I played a lot when I was a kid. It has curved flippers. I don't think the funky flippers have much of an impact on game play. The table itself is pretty simple, the kind of older machine I find very playable.
To me, Black Knight has always been the Babe Ruth of pinball machines. It was the first multi-level and modern multi-ball machine. The machines I played when I was a kid were usually very fast. I think owners usually tilted it steeply to make for quicker games, which obviously created more opportunity for more money. It was an exciting game. The machine at the museum is slow and rolly. It wasn't as fun to play as I recall. There's not a whole lot to shoot at.
Fun House has to be my all-time favorite machine. It's perfectly balanced when it comes to gimmicks, playability and goals. I can play this machine for hours. I have played this machine for hours. We had one at the office for a few months earlier this year. I'm pretty sure my productivity dropped a bit over that time period.
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There's an entire room of more modern games at the museum. They don't interest me as much as these older machines. Too much silliness, not enough game play in a lot of those machines. They're not all bad, they just don't interest me as much.
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